TheGamer News Team s Favorite Games Of 2019
Tasked with a unique challenge, Respawn team set out to develop these heroes. At this point, it could have been enough to develop a generic backstory that brought everyone together or even to simply leave it undefined. After all, at the time, people weren’t looking for stories within the battle royale sett
Borderlands has the funniest personality on this list. Claptrap is known for his humor and explicit language. Many were upset to hear the original voice actor would not be returning for the third installment. Regardless, the series will still be forever impacted by this annoying, yet funny ro
Respawn has done an excellent job of listening to player feedback, and while I don’t know that the changes to SBMM will be instant, I have no doubt that the team there is listening to feedback. Algorithms are extremely tough to master, especially when it comes to a software product that’s still relatively new, like Apex Legends . If I’ve had Instagram for seven years and still can’t get it to stop showing me pictures of my friends’ babies, then suffice it to say players may have to be patient while Respawn masters its SBMM mathemat
Caustic has many straightforward uses—leaving traps at various doors, at the end of ziplines, and so forth. However, there are also defenses that some might not realize. If a teammate has been downed, drop a Gas Trap and shoot it to create a cloud of cover while you revive them. And while Caustic’s ultimate grenade might seem like a distinctly offensive ability, it can also be used for perfect cover. From a distance, throw your ultimate directly onto downed teammates. This can prevent the enemy from securing their kill while you calculate a plan. It’s basically a poisonous Bangalore tactical. In choke points and tighter Rings, this mindset can also allow your squad to push, heal, or re-posit
Technically now the "third" version of what is perhaps the perfect game, the Resident Evil 2 remake updates a classic and shows developers that narrative-driven content can succeed without the need for multiplayer and microtransacti
Apex Legends is one of many in the Battle Royale trend, but it has truly found its stride. After establishing refreshing traits like the ping system and faster gameplay, there has been a satisfying increase in content over time. EA has similarly improved Battlefront II in this way. Respawn even started off the new year with an event that cycles multiple Limited-Time Modes every two d
The game really turned into something memorable with its cast of amazing characters , with Aigis being one such party member who's pretty memorable. This android's mysterious past makes her a great character in and of itself, further supplemented by the fact that she becomes the protagonist in Persona 3 's epilo
But what’s interesting is how Apex Legends updates Legends is able to present itself as both a character showcase and a plot-driven narrative, using the battle royale concept as the story framework. Keep in mind how impressive this is in an era where some question whether games should bother to include narrative at
As a writer, Hagopian may have entered the world of battle royale games unsure of his purpose. But given the tremendous amount of fan support for Apex Legends over the last year, one would hope he has fully realized his purpose by
As Respawn's best minds collaborated with one another, the vision grew. The game would somehow have to fit into the Titanfall universe. It would have to have a framework that supported an ongoing narrative, which the team would continue to build upon via live service updates. But most importantly, if the gameplay going to be about the characters, then the player base would need to deeply care about these charact
How could it be anything other than Slay The Spire (I say, knowing full well I almost put Tetris 99 in this spot)? After initial frustration, Slay The Spire's various baddies are like old friends now - they're familiar, I've learned their rhythms. The cards and relics aren't mysteries to me anymore. Its delightful weirdness is old hat. And yet I find myself returning to it time and time again because it's just so clever, and it makes me feel clever - when I pay attention to it, when I'm not zoning out and just enjoying the jour
Based on my Xbox data, it appears the top one percent of players still put in almost double the time of even those in the 98th percentile. Theoretically, the 98th percentile has spent half as much time in the game and would therefore still not be quite as good as the top one perc
Movement is life, almost every time. Once a team recognizes your position, they can formulate a plan to eliminate you. This even holds true in the middle of a firefight. It’s easy to get trapped in a building while the enemy flushes you out, or decides to push. Generally speaking, it is best to stick together. But it can also help to level-change within structures, particularly if your teammates are already down. Somehow, it is surprisingly easy to lose an individual if they circle around, double back, climb or descend throughout combat. And if the enemy is weakened, you can even catch them unawares while they try to loot your dead teamma